The hieroglyph depicted in the “punch panel” of this strip represents a circular struggle many of us are grappling with right now. We want to knock it off with the political shit, but we also want a valid excuse for indulging in our baser urges.
Tag Archives: video games
Not many arcade players noticed, but in December of 1984, the sound of video games changed for the better, forever.
I certainly noticed. I pumped quarter after quarter into that Marble Madness machine, not just because I enjoyed the (admittedly very challenging) game, but because I had to hear that music, one more time. Continue reading
Yea, I say unto you, I was in the right place at the right time for two major moments in American history. You must believe that what I’m about to tell you is the truth; it will seem like so much legend and myth.
The first: I was gifted a copy of E.T. (the game) for the Atari 2600, on Christmas, but that is a tale for another article.
The second, and more significant: I talked my father into buying me Pac-Man for the Atari 2600, one of the most notoriously disappointing games of all time. Second only to E.T.,of course.
No reboot of Mortal Kombat has come close to the cultural coup-de-grace of the original series from the 1990s. It doesn’t matter how many new “Fatalities” there are, or how much blood, or how realistic the fighters look. There’s still a crucial ingredient missing.
Everything used to be way better. I found evidence.
It was at a yard sale for two dollars, and it’s actual proof, unlike my hazy memories. A motherfucking forty-year-old issue of Playboy.
Earlier today, I suffered a terrible tumble from my high horse. During yet another lament about the endless saturation of smartphones, my rose-colored recollection of my own childhood was shattered when I realized that in grade school 35 years ago, my generation was gazing at little electronic rectangles too.
They weren’t easy to get, either; I only ever saw them in the windows of weird electronics stores in NYC, the kind of places you’d expect to have a mogwai for sale. Most of the games didn’t take regular batteries, but instead used the teeny watch kind that you had to ask your grandma for (grandmas always had them). Typically, the sound consisted of high-pitched beeps, and could not be turned off, so play was often halted by grown-ups with more hearing than patience.
Originally published on Mike The Pod in July of 2003. G4 was launched in April of 2002, and broadcast until the end of 2014.
For some reason there’s this channel we get called G4. It’s about video games. So far everything I’ve seen on it has ranged from abysmal to truly soul-crushing. The people behind it must realize that folks tend to play video games on their TVs, so there’s really no call for a channel about them. There was some show on yesterday called “Portal”. I think it’s what they’re using to interrogate captured Al-Qaeda, because after about forty-two seconds of it, I was confessing to all sorts of stuff. It’s kind of like those god-awful sitcoms on public TV that are designed to teach foreigners English, but without all the wit, verve, and rich character development. Like a 7th-grade drama club amok in a television studio. (Kids Incorporated, anyone?)